Video The authors of Evil Dead The Game compared the
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Video: The authors of Evil Dead: The Game compared the game with DLSS and ray tracing and in normal mode

Developers from studios Saber Interactive and Boss Team Games presented a video demonstrating the work of NVIDIA DLSS and ray tracing in the asymmetric multiplayer action Evil Dead: The Game. The video appeared on the NVIDIA YouTube channel.

Image Credit: Saber Interactive

Image Credit: Saber Interactive

The video compares two versions – with and without NVIDIA DLSS and ray tracing enabled. In the second case, the performance gain is an average of 30-40 fps despite ray tracing. The video contains fragments of bonus solo tasks based on classic scenes from the Evil Dead film cycle.

In Evil Dead: The Game, players take on the role of Ash Williams and his friends from the films (the team includes four survivors) as they try to stop the demonic invasion of Earth. You can also take on the role of a Kandarian demon who must destroy a group of heroes. One of the past gameplay videos the developers dedicated to features of gameplay for the monster.

The users have to work in a team, explore the territory, collect items, create tools and improve their skills. The arsenal includes over 25 weapons, including Ash’s double-barreled shotgun and chainsaw. Promised support for full crossplay between PC and consoles and single player mode.

The game was announced at The Game Awards in December 2020. Originally slated for a 2021 release, it was pushed back first to February and then to May 13, 2022 (the premiere will be on Friday).

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In February, the creators opened pre-orders and talked about the content of the Extended and Collector’s Edition. Then it turned out that the PC version will be exclusive Epic game store. Upon early purchase, users will be entitled to two additional appearance options for Ash.

Evil Dead: The Game will be released on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S. A version for Nintendo Switch is expected at a later date.

Support for ray tracing (for reflections and shadows) and NVIDIA DLSS (promised to double performance) as well will receive Ghostwire: Tokyo, a supernatural action-adventure game from Tango Gameworks, is slated for release on March 25th for PC and PlayStation 5. Kaizen Game Works’ open-world detective adventure Paradise Killer was recently released on PC in 2020 to take advantage of these technologies. In the future, the ray tracing mode will be activated in Elden Ring – its support will add special update.

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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