Sean Greaney, brand manager of the World of Darkness franchise at Paradox Interactive, in a recent interview digital trends announced new details of the long-suffering role-playing game Vampire: The Masquerade – Bloodlines 2.
Image Credit: Paradox Interactive
At PAX West 2023, it was announced that the UK’s The Chinese Room (Amnesia: A Machine for Pigs, Everybody’s Gone to the Rapture) will take over development of Bloodlines 2 in place of Hardsuit Labs, which closed in February 2021.
According to Greaney, the new team didn’t start the development of Bloodlines 2 from scratch – the work done by Hardsuit Labs on the environment and the artistic component (including characters) of the game will not be lost.
At the same time, The Chinese Room has already translated Vampire: The Masquerade – Bloodlines 2 from Unreal Engine 4 to Unreal Engine 5. Whether the game will support ray tracing and NVIDIA DLSS, as announced in the initial announcement, is unknown.
Greaney also affirmed that Paradox Interactive is confident about the Fall 2024 release date for Bloodlines 2 announced at PAX West 2023. The game has already reached the alpha stage (for the second time in its history).
Concept art for Vampires: The Masquerade – Bloodlines 2
Despite all the changes, Bloodlines 2 is still a first-person role-playing game set in Seattle. However, the hero is no longer a newly converted vampire, but an ancient bloodsucker who suddenly awakens from hibernation.
Vampire: The Masquerade – Bloodlines 2 is only being made for PC (Steam, GOG, Epic Games Store), PS5, Xbox Series X and S – the PS4 and Xbox One versions have been abandoned. A gameplay demo is planned for January 2024.
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