As practice shows, lifting the embargo on publishing reviews is delayed by those who are not sure about the quality of their projects. The stealth action-adventure The Lord of the Rings: Gollum only received its first ratings on the day of its release.
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The miracle didn’t happen: Critics slammed The Lord of the Rings: Gollum. About 30 articles on Metacritic were dedicated to the game with an average rating of 38 (PS5) up to 43% (personal computer). At opencritic The situation is similar: 19 ratings and 39%.
The few advantages of The Lord of the Rings: Gollum include the development of Gollum himself, several well-done moments in the story, visually appealing locations at times, and a strong soundtrack.
Everything else – gameplay, game design, level design, checkpoint system (the user can be brought back to the moment a second before death), technical condition (critical bugs) – not valid.
Journalists agree that The Lord of the Rings: Gollum was an extremely unsuccessful game that is difficult to recommend not only to ordinary players, but even to experienced fans of the franchise.
In the absence of the need to invent epithets of praise, critics compete in wit. “There are glimpses of something here, but like the ring itself, [игру] it would be better to dump it in the bowels of Mount Doom and forget about it forever.the author sums it up. Stone and paper shotgun.
The Lord of the Rings: Gollum is out today, May 25th, on PC (Steam, EGS), PS4, PS5, Xbox One, Xbox Series X and S, and will be out on Nintendo Switch before the end of the year. At launch, the game offers support for ray tracing, DLSS 3, DLAA, and Reflex.
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