The Witcher 3 Wild Hunt has received a patch that

The Witcher 3: Wild Hunt has received a patch that improves ray tracing and restricts Geralt’s underwater diet

The Witcher 3: Wild Hunt, an advanced fantasy role-playing game, hasn’t received any significant updates since March, but developers at Polish studio CD Projekt RED have fixed it – patch 4.03 is already available for download.

    Image Source: Steam (-Surf)

Image Source: Steam (-Surf)

The update was released for PC, PS4, PS5, Xbox One, Xbox Series X and S, but the lion’s share of changes only apply to current-gen PC and consoles. We are currently working on a patch for the Switch version.

This is how “Through Time and Space” became on PC, PS5, Xbox Series.

Added support for Intel XeSS on PCs, fixed DirectX 11 crashes on AMD graphics cards, improved global lighting and ray tracing reflection performance. Also, splashes from puddles on the screen are no longer purple.

    Image source: CD Projekt RED

Image source: CD Projekt RED

On all platforms, the In the Shadow of Eternal Fire quest background music is now muted upon completion, the ability to automatically apply oils in battle has been added, and Geralt can no longer eat or drink anything underwater except for elixirs and decoctions.

“We agree that you can still hydrate underwater by uncorking a bottle, but chewing fried meat or drinking beer from a mug is already beyond the realm of possibility.”— the authors explained the latest change.

For a full list of the major changes in patch 4.03, see publications on The Witcher official website. The Witcher 3: Wild Hunt is available for PC, PS4, PS5, Xbox One, Xbox Series X and S, and Nintendo Switch.

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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