While the community’s most requested improvements to the space role-playing game Starfield are in development, Bethesda Game Studios Approved A relatively small second post-release patch for the project.
Update 1.7.33 fixes a number of performance issues (the handheld scanner should not cause stuttering) and stability, as well as gameplay and graphics bugs (e.g. blurry textures when scaling the image).
So owners of AMD Radeon graphics cards can now fully enjoy the view from the surface of planets without an atmosphere – the stars in the distance shine again as they should, and not as they did when the game started.
Additionally, Bethesda has prevented players from accessing a merchant’s entire inventory – the “golden” puddle in front of Shepherd’s in Aquila City is now likely unusable.
“We continue to work on a major update that will add the features and improvements mentioned in the description of the previous patch. Thank you for your feedback and support for Starfield.Bethesda announced.
As a reminder, planned improvements for Starfield include brightness and contrast settings, a field of view slider, HDR calibration, DLSS support for ultra-wide (32:9) monitors, and a button to eat.
Starfield was released on September 6th on PC (Steam, Microsoft Store), Xbox Series X and S, and Game Pass (PC and Xbox). There is no seamless space exploration in the game, but this was (partially) implemented by modder 105gun.