When the fantasy role-playing game Baldur’s Gate 3 left Early Access, many journalists and normal players found the protagonist’s companions too lascivious. It turns out it’s a mistake.
Image Source: Steam (AfterMath)
In an interview The player At the PAX West festival, Larian Studios head Swen Vincke confirmed that the developers had no intention of making companions so accessible.
According to Vincke, an error caused the approval thresholds to be set too low, particularly in the case of the wizard Gale: “That’s why they (approx. Companions) were so lascivious in the beginning. It shouldn’t have been like this..
Vincke said that the studio has already corrected the situation with some partners, while others continue to work on the correction. The developer has not specified which characters are still waiting for corrections.
Image Credit: Larian Studios
At the same time, not all players were deterred by the companions’ lust – many players agreed with the companions’ assertiveness, but this did not convince Larian to rectify the situation.
“There were a lot of people who liked it. But everything went too fast. The system had to simulate how real relationships work.Vincke explained.
Baldur’s Gate 3 left Early Access on August 3rd on PC (Steam, GOG), will be released on September 6th on macOS and PS5 and will be released on Xbox Series X and S at the end of November. Last week the game received a second major patch.
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