The former BioWare boss recognized the superiority of The Witcher
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The former BioWare boss recognized the superiority of The Witcher 3 over Dragon Age: Inquisition

Former BioWare General Manager Aaryn Flynn in a recent interview GOOD LUCK AND HAVE FUN talked about the biggest compromise the developers of Dragon Age: Inquisition had to make.

    Image source: Electronic Arts

Image source: Electronic Arts

According to Flynn, Dragon Age: Inquisition suffered most from having to release at the intersection of console generations: not only on PS4 and Xbox One, but also on PS3 with Xbox 360.

“It destroyed so many ambitions. We were short of staff and time and had to work with the lowest common denominator. And with that came some of our expectations and ideas for interesting gameplay mechanics.”said Flynn.

The studio that didn’t have this problem, Flynn recalls, was CD Projekt RED: “In comparison, CD Projekt didn’t go that route with The Witcher 3, which came out a few months later, and I think their game really benefited from that.”.

    Image source: CD Projekt RED

Image source: CD Projekt RED

Flynn’s biggest regret with Dragon Age: Inquisition was the Frostbite engine, which Electronic Arts management chose for the project despite being poorly suited for role-playing games.

“As a programmer, I underestimated the challenges Frostbite posed to our development teams. It’s a shame I wasn’t able to share this with EA’s senior management.”said Flynn.

Dragon Age: Inquisition debuted in November 2014 on PC, PS3, PS4, Xbox 360 and Xbox One. Despite critical acclaim, strong sales and prestigious awards, the game lagged behind The Witcher 3: Wild Hunt in the eyes of the public.

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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