The developers reacted to the criticism of the graphics of
Games

The developers reacted to the criticism of the graphics of GTA VI with frames from the early versions of their games

A major leak of gameplay footage from the next Grand Theft Auto not only sparked a backlash from Rockstar Games, but sparked heated discussions among gamers about the games’ graphics quality during production. The developers joined the discussion.

    Image Source: Steam

Image Source: Steam

One of the user opinions expressed in these discussions, It was the following: “If you were familiar with the development process, you would know that graphics in games are among the first to be created.”.

Game developers who are familiar with the game development process, in response to this tweet from user AvgGuy (private account), decided to show what their projects looked like at the time of writing.

Control Lead Designer Paul Ehrlich shown the visual design of Remedy’s sci-fi action game (which incidentally won multiple awards for graphics quality) in early production.

Authors shared similar footage from their games Rift of the NecroDancer, Sea of ​​Thieves, cult of the Lamb, Little Big Planet, Frostpunk and over watchManufacturer A Plague Tale: RequiemCreator immortality and many other.

Also, few people know that Splatoon’s hunches were similar early in development Tofu Sticksresembled Gromozev from Horizon Zero Dawn Figure by designer LEGOand Captain Shepard lived the first two years of production of Mass Effect 3 Headless.

Game development is a long and multi-step process. That’s something to keep in mind when watching footage of one of the biggest blockbusters of the coming years, which is still a long way from release status.

About the author

Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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