Square Enix denies sales issues with Final Fantasy XVI citing

Square Enix denies sales issues with Final Fantasy XVI, citing PS5 user base

Japanese publisher and developer Square Enix IGN Statement commenting on his attributed concerns about the sales velocity of his summer gaming flagship, role-playing action film Final Fantasy XVI.

    Image Source: Twitter (marka_game)

Image Source: Twitter (marka_game)

Final Fantasy XVI hit 3 million copies on PS5 in six days but already in its second week BloombergInterest in the game in Japan fell sharply, launch sales were lower than previous installments and Square Enix “struggling with weak dynamics”.

For comparison, Final Fantasy VII Remake hit 3.5 million copies in three days (April 2020, PS4), and Final Fantasy XV’s day-of-release sales surpassed 5 million (November 2016, PS4 and Xbox One).

    Image Credit: Square Enix

Image Credit: Square Enix

According to Square Enix in a statement to IGN, Final Fantasy XVI’s opening week earnings were up against the current PS5 user base (38.4 million as of March 31). “very strong”.

“Taking into account Final Fantasy VII Remake sales and the differences in PS4 user base at the time of this project’s release, we see that Final Fantasy XVI’s retention rate is significantly higher given the size of the PS5 audience.”explained Square Enix.

    Image Credit: Square Enix

Image Credit: Square Enix

Square Enix is ​​known for its high expectations (see Tomb Raider and Hitman), but new Comments Producer Naoki Yoshida on potential DLC for FFXVI suggests the game is at least doing well.

Final Fantasy XVI was released on June 22nd only on PS5, although it will appear later on other platforms (PC in particular). The game received high marks but disappointed fans with superficial RPG elements.

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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