The fantasy open-world RPG Elden Ring, developed by Japanese studio FromSoftware and publisher Bandai Namco Entertainment, sold 12 million copies within three weeks of its release. GamesIndustry.biz journalists opinion poll to find out the reasons for the popularity of the project.
Elden Ring’s sales figures are impressive compared to Dark Souls 3, FromSoftware’s predecessor project. He sold 10 million copies, but not in three weeks, but in four years.
The GamesIndustry.biz authors decided to ask about the popularity of Elden Ring among the players themselves – more specifically, the group “Elite Gamer”who regularly participate in various professional events and exhibitions (EGX and PAX), own multiple platforms and play often.
A total of 200 people were surveyed, 35% of whom said they had bought the Elden Ring. Another 24% of respondents said they were new to the genre and had never played a Dark Souls-style game.
When a group of players were asked what attracted them to Elden Ring (there were several options to choose from), 80% said the open world. 67% of respondents took into account the enthusiastic response from the press, and another 28% said they learned about Elden Ring through a recommendation from a blogger or YouTuber.
According to the results of the same poll, 40% of the game’s owners learned about it through the recommendation of friends, and another 27% drew attention to Elden Ring because of writer George RR Martin’s alleged involvement in its development (George RR Martin). Among other reasons for getting acquainted were given: advertising (20%), the desire to get acquainted with a new role-playing action (6%). “Looking for Something More Complex” (6%)
Elden Ring was released on February 25th on PC (Steam), PS4, PS5, Xbox One, Xbox Series X and S. According to the storyline, players must take on the role of the “vanished” Interearth of six demigods (Radan is one of them) and become the new ruler of Elden.