PlatinumGames has expressed interest in reviving Microsoft’s discontinued action role-playing game Scalebound. Studio President Atsushi Inaba and VP Hideki Kamiya spoke to Xbox CEO Phil Spencer in an interview with IGN Japan “Do it”. They offered the same in 2020.
The role-playing action was originally due to release on PC and Xbox One in 2017, but was later cancelled. Speaking to IGN Japan, the head of PlatinumGames was asked if they would like to return to Scalebound. “Kamiya always wanted to do scalebound. Therefore, we would like to discuss this in detail with Microsoft.”said Inaba.
Hideki Kamiya (Scalebound director) added: “We’ve been working on it a lot and Microsoft doesn’t need to leave the game the way it is, so we’d like to do something about it. Phil! Let’s do it!”
Not long ago, Hideki Kamiya took full responsibility for hiring Scalebound. Previously, the statements of both sides were very reserved, without details. But in November in a video on the YouTube channel cut scenes Kamiya explained how Scalebound came about and why it was eventually discontinued.
“I have loved fantasy worlds since I was a child, – he said. — I’ve always wanted to do something on this subject. This is how I envisioned the world revolving around a young man fighting alongside a dragon. However, it was a big challenge for PlatinumGames. We worked in an environment that we were not used to. We developed on the Unreal Engine, we also lacked the necessary know-how to create a game based on online features. The obstacles we had to overcome were huge. We didn’t have enough experience and we couldn’t get over that wall, which eventually led to what happened. I apologize to the players who were looking forward to the game, and also to Microsoft for trusting us as a business partner. I would like to apologize both as a developer and as an employee of PlatinumGames.”.
In 2019, Inaba said VGCwhat was “not easy” Watch as Microsoft was met with the greatest fan anger following the news of Scalebound’s cancellation.