on meta* Platforms sued for patent infringement in the development of the virtual reality headset Meta* Quest 2. The plaintiff is Immersion, writes Bloomberg. Prosecutors believe that when developing a VR headset, Meta* (formerly Oculus) allegedly used proprietary technology that it does not own.
According to the publication, court documents point to six immersion patents related to haptic feedback technologies. In various gaming systems and gamepads, these technologies imitate the player’s physical actions through vibration, allowing you to delve deeper into the virtual world of the game.
The very popular meta font* Quest 2 sold 8.7 million copies in 2021, double the number a year earlier. Immersion is seeking a court order that would block the company’s use of Meta* copyright infringing technology. In addition, the plaintiff wants to claim damages.
According to Bloomberg, at Meta* did not immediately respond to a request for comment on the case. The publication adds: Immersion is a patent troll. She owns more than 3,000 different patents related to feedback technologies. It’s not the first time she’s sued large companies in similar disputes.
* It is included in the list of public associations and religious organizations for which the court made a final decision, activities on the grounds of Federal Law No. 114-FZ of July 25, 2002 “On Combating Extremist Activity”.