The Steam Deck game console now supports broadcasting games over a local network. This allows you to copy installed games from a PC to a Steam Deck or another computer without having to re-download them over the internet. The Local Network Game Transfers feature appeared in the Steam Deck beta software that was released last week. In particular, it allows you to avoid using the Internet, which is especially useful if you often need to reload “heavy” games on the console.
To access the feature, you must first install the Steam client beta on all the devices you use. The software will help you choose the game that you need to install on Steam Deck, and the service will automatically check if there is a computer with the appropriate version on the local network. If found, the data transfer process begins.
The function will also be useful for other PCs – it will also be possible to cast games to them from computers connected to the same local network. Details can be found on the support page Steam. If the connection is lost or there is a problem with the content on the “donor” computer, the download can be completed simultaneously from the Steam servers.
In addition, you can choose which computer on the network you want to download from, including friends’ or family’s computers and even anyone on the local network. It is intended to facilitate “tournaments” within a local network.
It is worth noting that only the game files themselves are transferred, information about game saves and settings is not saved in any case. Other players can also see which games the user has already downloaded.
It was previously reported that NVIDIA and Valve want to make interacting with GeForce Now on Steam Deck consoles more convenient.
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