Games

NVIDIA Releases GeForce Game Ready Driver 496.13 WHQL Supports New Games and Optimized Game Profiles

NVIDIA has released a new GeForce Game Ready 496.13 WHQL graphics driver package for Windows 11 and Windows 10 operating systems, including support for the Back 4 Blood shooter, as well as a number of game optimizations and bug fixes.

Unlike the previous driver version, NVIDIA GeForce 472.12 WHQL, the new version is not intended for Windows 7 and Windows 8.1 operating systems. The company plans to end support for Game Ready drivers for Windows 7 and 8.1 this month.

The manufacturer has added support for new optimized game profiles to the fresh video driver package. These include Crysis Remastered Trilogy and Baldur’s Gate 3, as well as the latest updates to Rise of the Tomb Raider, Shadow of the Tomb Raider and Chivalry 2, which add support for NVIDIA DLSS smart scaling technology to games. In addition, the GeForce Game Ready 496.13 WHQL driver includes support for The Riftbreaker and Sword and Fairy 7. According to the company, the use of DLSS technology in Back 4 Blood increases the performance of the latter by up to 46% at 4K resolution. A total of 15 new games have been optimized for GeForce Experience:

  • Alan Wake Remastered;
  • Diablo II: Resurrected;
  • Far Cry 6;
  • FIFA 22;
  • Hot Wheels Unleashed;
  • Industria;
  • Kena: Bridge of Spirits;
  • MIR4;
  • New World;
  • Sable;
  • Severed Steel;
  • Tales of Arise;
  • The Legend of Heroes: Hajimari No Kiseki;
  • Titan Quest: Anniversary Edition
  • World War Z: Aftermath.

The company has also fixed a number of issues seen in previous versions of the driver:

  • the system did not boot if two 28-inch Samsung Odyssey G70A monitors were connected to the GeForce RTX 3080;
  • when using a GeForce GTX 960, the main monitor was lost after waking up from sleep mode or turning off;
  • On Windows 11, the screen blinked once after switching to discrete GPU only mode in NVIDIA Control Panel;
  • in some applications using Ansel / Freestyle, the depth of field filter showed blurry characters;
  • Vulkan test applications ran on an integrated GPU instead of a discrete GPU.

List of known issues:

  • in Doom Eternal, the texture in the game becomes darker and does not play after turning on HDR + FSR;
  • in Rise of the Tomb Raider, characters and backgrounds disappear, and image distortion is noticeable when using SSAA 2X and SSAA 4x;
  • DeathLoop crashes when playing with Windows HDR enabled;
  • YouTube video playback stops when scrolling down the page;
  • graphic artifacts may be displayed in Tom Clancy’s The Division 2;
  • Sonic & All-Stars Racing Transformed game can crash on tracks where players ride on water;
  • Mouse pointer gets stuck after enabling HDR in Windows Control Panel or after switching G-Sync in NVIDIA Control Panel. As a temporary solution, click the mouse (right or left button) – the mouse cursor will be slow for a few seconds and return to normal operation;
  • after installing the type of display multiplexer on dGPU in the NVIDIA Control Panel, the setting is not saved when rebooting or resuming from S4 mode;
  • In Windows 11, the display goes blank when the video is switched to full screen mode with G-Sync enabled.

You can download the latest GeForce Game Ready 496.13 WHQL graphics driver package from the NVIDIA official website or through the GeForce Experience app.

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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