Independent studio Hello Games reported on the release of the Sentinel content update for their space adventure No Man’s Sky. The patch is already available on all target platforms of the game.
The combat system has been redesigned in Sentinel, new weapon types such as a charged energy shotgun, active camouflage (camouflage system) and a flashbang have been added, as well as improved enemy behavior.
There are new Guardian types, including an extra-heavy one (with a jetpack), an associated quest chain (players can reprogram an AI drone and take it for themselves), and the ability to find out their backstory.
In addition, Sentinel introduces new enemies, improved visual effects for weapons, the ability to build your own combat robot (you need to steal blueprints first), and next week a new expedition will start in the game.
With the release of Sentinel, among other things, the PC version of No Man’s Sky received AMD FidelityFX Super Resolution support and was fully optimized for Steam Deck.
In addition to new content, the Sentinel update brings many fixes and balance adjustments. For a full list of changes made, see No Man’s Sky official website.
No Man’s Sky is available now for PC (Steam, Microsoft Store), PS4, PS5, Xbox One, Xbox Series X and S, and VR (PC and Sony consoles). The game will be coming to the Nintendo Switch next summer.