NVIDIA has released a new GeForce Game Ready 531.41 WHQL graphics driver package. It adds support for NVIDIA DLSS 2 scaling technology for The Last of Us Part I, Smalland: Survive the Wild, Deceive Inc. and Diablo IV Beta.
The new version of the software also adds support for Resident Evil 4 remake and improved DLSS 3 support for Forza Horizon 5. In addition, support for path tracing technology (an enhanced version of ray tracing) for Cyberpunk 2077 is included in the GeForce game Ready 531.41 WHQL drivers. Games with support for the new technology, Recall, will be released on April 11th.
NVIDIA also has optimized settings for Kerbal Space Program 2, Last Epoch, Like a Dragon: Ishin! and Wo Long: Fallen Dynasty.
List of fixed issues:
- Fixed stability issues with Adobe applications when using driver version 531.18.
- The Enscape application crashes when using driver version 531.18;
- Problems with AV1 encoder in PTD=0 mode in Beamr app;
- crashes in TouchDesigner when using shared control feature;
- Graphics artifacts in Forza Horizon 5 after a driver update
- Issues setting max FPS when portal is minimized with RTX;
- Fixed an issue where the customizable bar was automatically disabled when launching Horizon Zero Dawn on Intel platforms.
List of Known Issues:
- Enabling/disabling HDR in games will result in a decrease in stability when using a non-native resolution;
- brief flickering of the screen when exiting sleep mode when the DSR / DLDSR functions are active;
- Major vegetation textures in Halo Wars 2’s strategy and their flickering;
- Screen flickering when looking at the sky in Watch Dogs 2 on GeForce RTX 4090 graphics cards;
- high DPC values in Latency Mon;
- Using Freestyle filters in the GeForce Experience app may cause game crashes.
- Stability issues with Assassin’s Creed Origins with driver version 531.18.
You can download GeForce Game Ready 531.41 WHQL graphics driver from the official NVIDIA website or via the GeForce Experience app.