In 2007, the shooter Crysis became the main test for PC, and in 2023 it looks like the adventure stealth action-adventure The Lord of the Rings: Gollum will fill that role. This confirms and new NVIDIA demo.
Keep in mind that The Lord of the Rings: Gollum turned out to be an extremely demanding game, despite the not-so-great graphics: stable 60fps on Ultra with ray tracing requires an RTX 4080 with DLSS in “Quality” -Mode.
As a recent NVIDIA article shows, even the RTX 4090 can’t even deliver the RTX 4090 without the saving smart scaling of 60fps in The Lord of the Rings: Gollum at the settings mentioned.
NVIDIA tested The Lord of the Rings: Gollum on a PC with an Intel Core i9-12900K processor and 32GB of RAM. On the flagship graphics cards GeForce RTX, the game gave the following indicators:
- RTX 4090 – 48 fps without DLSS (169 fps with DLSS 3);
- RTX 4080 – 32fps (123fps);
- RTX 4070 Ti – 26fps (102fps);
- RTX 4070 – 20fps (79fps).
Thus, DLSS 3 provides a significant performance boost (3.5x on RTX 4090) in “The Lord of the Rings: Gollum”. To get a comfortable frame rate without DLSS, you need to lower the settings or the resolution.
In addition to DLSS 3, The Lord of the Rings: Gollum will receive support for DLAA anti-aliasing technologies and Reflex response time optimization at launch of The Lord of the Rings: Gollum, as well as implementing in-game ray tracing for shadows and reflections.
The Lord of the Rings: Gollum is coming to PC (Steam, EGS), PS4, PS5, Xbox One, Xbox Series X and S tomorrow, May 25th, and Nintendo Switch before the end of the year. The final system requirements for the project now look like this (see image below).