In 2007, the shooter Crysis became the main test for PC, and in 2023 it looks like the adventure stealth action-adventure The Lord of the Rings: Gollum will fill that role. This confirms and new NVIDIA demo.
Image source: Nacon
Keep in mind that The Lord of the Rings: Gollum turned out to be an extremely demanding game, despite the not-so-great graphics: stable 60fps on Ultra with ray tracing requires an RTX 4080 with DLSS in “Quality” -Mode.
As a recent NVIDIA article shows, even the RTX 4090 can’t even deliver the RTX 4090 without the saving smart scaling of 60fps in The Lord of the Rings: Gollum at the settings mentioned.
Image source: NVIDIA
NVIDIA tested The Lord of the Rings: Gollum on a PC with an Intel Core i9-12900K processor and 32GB of RAM. On the flagship graphics cards GeForce RTX, the game gave the following indicators:
- RTX 4090 – 48 fps without DLSS (169 fps with DLSS 3);
- RTX 4080 – 32fps (123fps);
- RTX 4070 Ti – 26fps (102fps);
- RTX 4070 – 20fps (79fps).
Thus, DLSS 3 provides a significant performance boost (3.5x on RTX 4090) in “The Lord of the Rings: Gollum”. To get a comfortable frame rate without DLSS, you need to lower the settings or the resolution.
https://www.youtube.com/watch?v=RMlb_2aG0w
In addition to DLSS 3, The Lord of the Rings: Gollum will receive support for DLAA anti-aliasing technologies and Reflex response time optimization at launch of The Lord of the Rings: Gollum, as well as implementing in-game ray tracing for shadows and reflections.
The Lord of the Rings: Gollum is coming to PC (Steam, EGS), PS4, PS5, Xbox One, Xbox Series X and S tomorrow, May 25th, and Nintendo Switch before the end of the year. The final system requirements for the project now look like this (see image below).
The system requirements are reduced by two configurations compared to the previous version (Image source: NVIDIA
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