Sony Interactive Entertainment owns the American studio Naughty Dog for the first time commented Issues faced by buyers of the PC version of action-adventure game The Last of Us Part I.
Recall that at the start of sales, the port of The Last of Us Part I was criticized for long downloads, frequent crashes and poor optimization, and a few hours after the release the game’s rating on Steam dropped to 36% (“mostly negative ” Reviews).
When this material was published, the number of responses to The Last of Us Part I had already exceeded nine thousand (Yesterday it was less than two thousand), but there were even fewer positive reviews – only 32%.
The good news is that Naughty Dog is already aware of the issues raised by the gaming community and is actively working to resolve them. The priority of the team is now preparing patches with fixes.
On my Naughty Dog page singled out The 5 biggest problems with The Last of Us Part I on PC:
- too long loading of shaders;
- reduced performance and stability when shaders are loaded in the background;
- outdated drivers cause instability and/or graphics problems;
- the game may not start even though the PC meets the minimum system requirements;
- potential memory leak.
It is worth noting that not only Naughty Dog was responsible for the development of the PC version of The Last of Us Part I, but also the Iron Galaxy studio, which helped transfer the Uncharted: Legacy of Thieves collection to the PC.
The Last of Us Part I is a remake of the 2013 original The Last of Us. The game hit Steam and the Epic Games Store yesterday, March 28th, almost seven months after its debut on the PlayStation 5.