Modder added ray tracing to the original Doom
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Modder added ray tracing to the original Doom

Classic shooter Doom released in 1993, have unofficial support for ray tracing. Modder aka sultim-t added both ray tracing and DLSS from NVIDIA to the game.

    Source: Steam

Source: Steam

The mod called PrBoom: Ray Traced requires an RTX series graphics card to work. It is noted that tracing reduces the frequency from 5000 to 239 frames / s even on the most powerful RTX 3090. So far, the author does not plan to implement support for cards from other manufacturers.

The mod is distributed separately, so you will need a copy of the original game to install it. You can download the change below GitHubwhere the enthusiast has already posted an updated version with corrected lighting.

    Source: YouTube

Source: YouTube

The author also shared a trailer where you can see how monster shadows react to explosions and dynamic light sources. With ray tracing, Doom has become much darker and more contrasting, and reflections have appeared on some surfaces.

A few years ago, NVIDIA officially introduced the ray-traced version of Quake II. Later, support for AMD graphics cards was also added to the game. Earlier this year, Quake II RTX introduced AMD FidelityFX Super Resolution scaling technology.

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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