Typically, VR games involve the use of a pair of controllers that the user holds in their hands while interacting with the virtual world. One of the few exceptions was the first-person shooter Rogue Ascent, which recently appeared on the meta app store.* Seek.
Rogue Ascent’s gameplay is based entirely on hand-tracking technology, which has been supported in the Quest and Quest 2 headsets for several years and is also used in other VR applications. However, few of them are as fast paced games as Rogue Ascent.
According to the developers, fast finger movements to shoot during the game would be too tiring. Instead, users are prompted to place their fingers in the shape of a gun – the shooting begins and happens automatically. Bringing your hands together forms a shield, and holding your hand over certain points in the game allows you to interact with virtual objects.
It should be noted that hand tracking technology is not working perfectly at this time. With the release of the Quest 3 VR glasses, they should continue to develop. It is also possible that Apple’s mixed reality glasses, which are expected to be on the market later this year, will do without a controller. Meta* previously mentioned that one of the developers’ goals is to move to a controllerless design, but so far the company has not achieved this.
* It is included in the list of public associations and religious organizations for which the court made a final decision to liquidate or ban activities on the grounds provided for in Federal Law No. 114-FZ of July 25. 2002 “On Countering Extremist Activities”.