The developers at Bethesda Game Studios had nothing against adding support for DLSS scaling to the space role-playing game Starfield, but that never happened. However, modder PureDark has already come to the players’ aid.
Just an hour after Starfield launched in Early Access (for premium edition owners), PureDark has released a mod that replaces the in-game FSR 2 technology with Intel’s NVIDIA DLSS and XeSS.
Contrary to the pre-release enthusiast’s promises, PureDark’s AMD FSR 2 replacement only supports DLSS 2, not DLSS 3. It’s likely that the modder will later integrate NVIDIA’s more advanced scaling into the game.
To install the mod you need to extract the files to the Starfield folder, download the UpscalerBasePlugin and place the required DLLs in the mods/UpscalerBasePlugin directory. If it doesn’t work, the DLL can be placed in the folder with the game executable.
In the game settings you need to enable FSR to enable DLSS/XeSS support – the options can be adjusted in the pop-up window by pressing the “End” button. Maud Starfield Upscaler available on the Nexus Mods website.
PureDark warns that due to the ReShade included in the mod, the Steam overlay does not work (this can be fixed by deleting the d3d12.dll file). Users also complain about crashes after installing Starfield Upscaler.
The full release of Starfield is expected on September 6th on PC (Steam, Microsoft Store), Xbox Series X and S, and Game Pass (PC and Xbox). On the eve of the launch of Early Access, the game received the first reviews – mostly positive.