While some players in Diablo IV hide their treasures in Blizzard’s bottomless chest, others strive for unimaginable levels of damage. They have already had some success in this area.
Enthusiasts have already passed this peak: Streamer Boiler has managed to break the mark 2 billion damageand the player going by the alias SquishyWarrior943 seems to have put the rest of the contenders to shame with his punch 4.9 billion.
These astronomical values, which the lion’s share of the Diablo IV community would never have dreamed of, are achieved through the druid’s competent selection of equipment and skills (critical damage increases by more than 1000%).
According to Moxsy, the quest for maximum damage in Diablo IV has only just begun: In the right circumstances, the streamer believes, players will be able to deal 100 billion damage per hit in the future.
Moxsy’s plan was already put into action and even surpassed by multiples by streamer Rob2628 who thanks to a bug with the legendary aspects of the barbarian (at 6:31) hit the immortal version (also a bug) of the monster Almunn at 35 undecillion ( !) Units.
To be precise, the specific damage dealt by Rob2628 was 35,248,198,783,801,730,000,000,000,000,000,000,000. To be honest, the community will probably never reach that size.