Publisher Activision and developer from the studio Infinity Ward shared information about the first public successes of his shareware Battle Royale Call of Duty: Warzone 2.0.
As it became known, Call of Duty: Warzone 2.0 has already won more than 25 million players in the first five days since its launch. The developers thanked the users for conquering an impressive brand in such a short time.
The audience of the original Call of Duty: Warzone in 2020 didn’t grow that fast: 6 million in day one, 15 million in four days, 30 million in 10 days. In the first month, the battle royale reached 50 million players.
Players greeted the announcement with a mixture of fanfare and complaints about all sorts of technical issues and bugs (like invisible enemies). user formulated Your message like this: “Fix the game brother, it’s impossible to play”.
Call of Duty: Warzone 2.0 was released on November 16th on PC (Battle.net, Steam), PS4, PS5, Xbox One, Xbox Series X and S. The game includes the Al Mazra map, mechanics from Modern Warfare 2 and the new Gulag, Tarkov-style escape from DMZ mode, and Ricochet anti-cheat.