Fix the game bro its unknown to play Launch issues
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“Fix the game, bro, it’s unknown to play”: Launch issues didn’t stop Call of Duty: Warzone 2.0 from attracting 25 million people in less than a week

Publisher Activision and developer from the studio Infinity Ward shared information about the first public successes of his shareware Battle Royale Call of Duty: Warzone 2.0.

    Image source: Activision

Image source: Activision

As it became known, Call of Duty: Warzone 2.0 has already won more than 25 million players in the first five days since its launch. The developers thanked the users for conquering an impressive brand in such a short time.

The audience of the original Call of Duty: Warzone in 2020 didn’t grow that fast: 6 million in day one, 15 million in four days, 30 million in 10 days. In the first month, the battle royale reached 50 million players.

Players greeted the announcement with a mixture of fanfare and complaints about all sorts of technical issues and bugs (like invisible enemies). user formulated Your message like this: “Fix the game brother, it’s impossible to play”.

Call of Duty: Warzone 2.0 was released on November 16th on PC (Battle.net, Steam), PS4, PS5, Xbox One, Xbox Series X and S. The game includes the Al Mazra map, mechanics from Modern Warfare 2 and the new Gulag, Tarkov-style escape from DMZ mode, and Ricochet anti-cheat.

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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