Diablo IV Redfall Forza Horizon 5 and more NVIDIA talks
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Diablo IV, Redfall, Forza Horizon 5 and more: NVIDIA talks about new games with DLSS 3 and Reflex support

The NVIDIA company spoke about new and already released games that have received or will receive support for intelligent image scaling technologies DLSS and response time optimization reflex.

    Image Credit: Blizzard Entertainment

Image Credit: Blizzard Entertainment

First, DLSS 3 and Reflex support will be available at launch for open-world cooperative shooter Redfall (May 2) and fantasy role-playing game Diablo IV (June 6). Ray tracing will also appear in both games, but only after release.

Second, on March 28th, an update for the Forza Horizon 5 open-world racing arcade will be released that will integrate DLSS 3 (DLSS 2 has been available in the project since November 2022) and Reflex into the game.

Third, three more games will be released this month with DLSS 2 support – spy PvP action game Deceive Inc. (March 21), Smalland: Survive the Wilds (March 29 Early Access), and action RPG Gripper (March 29). March, also raytracing).

Finally, team-based online shooter THE FINALS is available as part of the Ray Tracing, DLSS 3 and Reflex closed beta testing that began on March 7th. A video demonstrating the capabilities of these technologies is attached below.

Among other things, NVIDIA announced plans at the GDC 2023 conference (March 20-24) to make the DLSS Frame Generation plugin generally available for developers. The integration into games is done via the NVIDIA Streamline platform.

DLSS 3 is already available in 28 published games and will soon make its way into Unreal Engine 5.2 as well. Currently the latest Epic Games engine only supports DLSS 2 (as of February 2021).

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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