The free-to-play action role-playing game Diablo Immortal has already surpassed $24 million in revenue in the first two weeks since the game’s release. This number only applies to iOS and Android as the analytics tool provided the data. app magic.
Appmagic also revealed that Diablo Immortal received over 8.5 million downloads on mobile platforms in the same period. Blizzard Entertainment previously claimed 10 million downloads in the first week of the game’s release, but that number included the PC version of Diabla.
All of this makes Diablo Immortal the second highest-grossing project by Blizzard Entertainment. First up is the Hearthstone card game. Mobile Diablo is said to be the most profitable in the US (43̽%) and South Korea (23̽%). There is less investment in other regions: Japan – 8̽%; Germany – 6%; Canada – 3̽%. And the remaining 17̽% of sales come from the remaining markets.
Despite strong sales numbers, Diablo Immortal received a uniquely low user rating. Earlier this week, the game’s rating on Metacritic dropped to a 0.2 out of 10, the lowest score in the site’s history. However, now the rating of the project has increased slightly: 0.3 points for the PC version and 0.4 points for the iOS version.