Polish studio CD Projekt RED is in no hurry to share details of Orion, the sequel to the action role-playing game Cyberpunk 2077, but there are some nuggets of new information managed to glean from those opened the day before vacancies in the development team.
Apparently, in Orion the developers will retain the approach to narrative content from Cyberpunk 2077: the new game will have a combination “highly interactive» scenes, cutscenes and events in the open world.
The episodes mentioned will be filled exciting and emotional moments, action and quality directing, and will also create “a unique combination of film and game”.
In addition, vacancies promise in Orion “fascinating stories, compelling dialogue and innovative quests”memorable characters and “breathtaking worlds» — the game’s action will probably go beyond Night City.
Levels created for Orion must unfold in unique spaces, give “unforgettable experience”surprise with a combination of tempo and visual composition, as well as “complement and deepen gameplay and storytelling”.
Orion claims to have friendly mechanics, including progression system and crafting familiar from Cyberpunk 2077, and high-quality materials that will add up V “a seamless, engaging and unique experience”.
Also, Orion not only uses the power of Unreal Engine 5, but also spreads The limits of what is possible with the engine are even stronger. It is separately noted that the game will work on PC and consoles “smooth and stable”.
It was previously reported that Orion “will unlock the potential of the universe” Cyberpunk 2077 will offer graphics on Unreal Engine 5, more significant backstory for the plot of the main character and, possibly, multiplayer.
So far, Orion is in its early stages. The project is being created by the Boston and Vancouver teams of CD Projekt RED, which should number 80 people by the end of 2024. The day before, the team was reinforced with five new specialists.