Plans to add NVIDIA DLSS scaling to space RPG Starfield were announced back in September, but there is no update yet. Now Bethesda Game Studios clarifiedwhen the promised improvements can be expected.
The next patch for Starfield will include support for NVIDIA DLSS with frame generation (i.e. DLSS 3), additional display settings (brightness and contrast), HDR calibration menu, etc “Further optimizations and improvements”.
The update will be released next week (November 6th to 12th) and will initially only be available as part of the open beta test on Steam (you can connect to it via the game properties in the library).
Bethesda Game Studios has not indicated when to expect the upcoming Starfield patch to be released from beta, but rather in future updates promised Add support for AMD FSR 3 (also with frame generation).
In addition to these improvements, Bethesda Game Studios still plans to implement a food button and support for ultra-wide (32:9) monitors in Starfield, and is also considering adding city maps.
The lack of popular features did not prevent Starfield from attracting 11 million people in a month and a half and becoming the best-selling game (in monetary terms) in the United States in September on PC and Xbox consoles.
Starfield was released on September 6th on PC (Steam, Microsoft Store), Xbox Series X and S, and Game Pass (PC and Xbox). Bethesda intends to support the project “long years”Therefore, the developers will probably not be content with implementing the plans that have already been announced.