An adventure game based entirely on artificial intelligence is presented
Games

An adventure game based entirely on artificial intelligence is presented

The developer of educational and gaming programs, the company Luden.io, originating from Nival (Heroes of Might & Magic V), has presented a new game – Generated Adventure. Every aspect of it, from art and story to dialogue, characters, locations, and music, was created using artificial intelligence tools like Stable Diffusion, Midjourney, and ChatGPT.

    Image source: Luden.io

Image source: Luden.io

Generated Adventure is an online adventure game which, according to the developers, was created with “of all generative systems we could find”. Luden.io’s Oleg Chumakov says the team used stable diffusion and midjourney to inspire and design different game objects, locations and characters.

Since the game was designed for a game jam around the theme of delivery, ChatGPT was used to create a story (including dialogue) about returning items to their rightful owners in compact locations created by the developers .

The idea was to try to make the entire game using AI based systems apart from the engine itself which was Defold which is low resource and fully web enabled. The characters were animated using Photoshop, as the developers failed to create animation sprites using Midjourney.

“We thought we could easily create animation sprites with Midjourney. To avoid problems with art style consistency, we tried to create an atlas for all animations like walking (front and back) and standing still. I don’t know why we assumed Midjourney could do it.”Chumakov explained.

The team also used AIVA, an AI-based music composition tool. The Pillars of Eternity II: Deadfire soundtrack was used as a reference. Chumakov said that the development of Generated Adventure was completed in just 72 hours and described in detail the whole process of developing the game blogProviding information about each step.

According to Chumakov, the most time-consuming aspect of working with Midjourney and Stable Diffusion is maintaining a consistent visual style. Especially when it comes to adding a few details to the overall picture, or just changing a few things and leaving everything else as is.

As a test of the new tools, the studio asked the AI ​​to generate an image like this:Dungeons & Dragons style painting of a pirate captain who is a minotaur with a wooden leg carved into the shape of a human holding something really heavy like Atlas in architecture“.

Luckily, the Midjourney development team recently introduced a feature that extracts the visual style from an image provided via a link. This greatly eased the task of maintaining a consistent design of the game locations and characters.

The developers assure that they had a lot of fun and had a lot of fun during the production of Generated Adventure. What impressed the team the most was the sheer number of questions from other developers. It seems that the topic of generating assets using AI is of the greatest interest to video game developers.

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Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

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