AMD delayed the introduction of HYPR RX technology to improve the
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AMD delayed the introduction of HYPR-RX technology to improve the performance of every game

AMD didn’t deliver on its promise to introduce HYPR-RX performance mode in the first half of 2023, even though the solution seemed easy to implement. HYPR-RX was a simple solution that combined three technologies aimed at improving the performance of graphics cards in games.

    Image source: AMD

Image source: AMD

AMD’s HYPR-RX is designed as a convenient one-click performance boost mode powered by three AMD technologies: Radeon Super Resolution, Radeon Boost, and Radeon Anti-Lag. The first function works like FidelityFX Super Resolution 1.0, in fact it is based on the same algorithm – rendering is done at a lower resolution and then the algorithm increases the image resolution to the target. However, instead of relying on game developers to implement AMD’s scaling technology, the company has found a way to scale frames across all games at the driver level. This feature is now widely used on low power gaming consoles like the Steam Deck.

AMD’s Radeon Boost can dynamically decrease the resolution as you move through the image. For dynamic and fast-paced content, this can improve responsiveness and performance. For newer games, Radeon Boost takes advantage of a feature included in DirectX 12 called Variable Rate Shading or Variable Shading.

The third component of HYPR-RX is Anti-Lag, which is essentially AMD’s implementation of NVIDIA Reflex technology. Both technologies are designed to minimize input lag and effectively control processor performance. This gives players greater responsiveness in dynamic scenes.

Based on what AMD has already shown, HYPR-RX would act like a built-in profile in AMD software. Players would have the option to enable or disable individual features, or choose an easy way to apply optimized settings globally via HYPR-RX.

However, it is currently not possible to activate all functions at the same time. For example, Radeon Super Resolution does not work with Radeon Boost. Both functions are mutually exclusive, according to a message in the Radeon software. The same goes for Radeon Boost and Anti-Lag, they don’t work together either.

AMD’s HYPR-RX was announced last November along with FSR 3.0. The company has been silent on FSR3 and HYPR-RX for almost eight months, and there is no release date for either technology. This raises the question of whether AMD can deliver on its promises going forward and how that will affect its reputation with consumers. While many anticipated the launch of HYPR-RX technology, its absence could negatively impact brand perception.

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Robbie Elmers

Robbie Elmers is a staff writer for Tech News Space, covering software, applications and services.

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