AMD will release a new version of FSR 2.0 (FidelityFX Super Resolution) scaling technology on March 17th. The information is confirmed by AMD promotional materials made available to the portal graphics card e.g.
It is noted that FSR 2.0 will offer higher image quality for all settings and resolutions. FSR 2.0 is expected to switch from spatial to temporal scaling, similar to NVIDIA DLSS. AMD has also tweaked its anti-aliasing algorithms. The combination of the two technologies is said to improve the results of the FSR 2.0 technology. A source reports the presence of several images comparing the operation of FSR 1.0 and FSR 2.0 technology. However, the resource cannot share these images yet.
FSR 2.0 technology does not require dedicated machine learning cores in the GPU to run on Radeon graphics cards. However, AMD does not specify in the available materials which graphics cards support this technology. On the other hand, the company claims that the technology uses better performance in supported games compared to FSR 1.0.
AMD also confirms that the release of Radeon Super Resolution (RSR) technology, which is an analogue of FSR but implemented at the graphics card driver level, will take place on March 17. The application of technology in games does not require the intervention of developers. In other words, RSR will be able to work with all games, at least in theory. However, the technology is only supported by Radeon RX 5000 and newer graphics cards.