The PC version of Starfield buyers complain most about the lack of optimization. According to the game’s director, Todd Howard (Todd Howard), Space RPG doesn’t really have a problem with this aspect.
In an interview with Bloomberg on the occasion of the launch of Starfield with Howard and Phil Spencer, CEO of Microsoft Gaming, the presenter sent a question to the developer from viewers: “Why didn’t you optimize the game on PC?”
“We optimized it and it works greatTodd said calmly while Spencer chuckled for some reason. — This is a new generation PC game with advanced technology. Maybe you just need to upgrade your PC..
Howard added that fans “Great” respond to Starfield, but the developer is clearly disingenuous: many in Comments on record criticized the game designer’s statement and pointed out the obvious technical flaws of the project.
In addition to poor performance even on powerful PCs, gamers recalled Starfield’s lack of support for DLSS and ray tracing, the abundance of loading screens, space exploration limitations, and so on.
Previously, Starfield was also compared to Cyberpunk 2077 and Fallout 4 – as it turned out from the comparison videos of the blogger Bear Gaming Asia, the new game is inferior to the hits of three or even eight years earlier in terms of the development of many elements.
Starfield will be released September 6 for PC (Steam, Microsoft Store), Xbox Series X and S, and Game Pass (PC and Xbox). Despite technical issues, the online game’s total peak hit 1 million people on the day of release.