A month after release Starfield officially added viewing angle adjustment
Games

A month after release, Starfield officially added viewing angle adjustment and other changes from the new patch

Publisher Bethesda Softworks and developer Bethesda Game Studios Approved a new patch for its space role-playing game Starfield. The update implements one of the improvements promised in September.

    Image source: Steam (ZURC)

Image source: Steam (ZURC)

First, version 1.7.36 adds to Starfield (we’re talking about both PC and consoles) an angle adjustment in first-person or third-person mode, which Bethesda users have been asking for since release.

The demand for the ability to adjust the viewing angle in Starfield was visible to the naked eye: the addition of this feature Mod on the Nexus Mods website More than 150,000 people have downloaded it.

    Fixed a bug in the tunnels that prevented passage in the quest “Echoes of the Past” (Image source: Bethesda Softworks)

Fixed a bug in the tunnels that prevented passage in the quest “Echoes of the Past” (Image source: Bethesda Softworks)

Secondly, the update brings additional functionality and performance improvements. In addition, the patch increased the stability of the game on Intel Arc graphics cards, whose owners still suffer from a number of problems in Starfield.

Starfield was released on September 6th on PC (Steam, Microsoft Store), Xbox Series X and S, and Game Pass (PC and Xbox). In the future, the game will also receive an HDR calibration option, support for DLSS and ultra-wide monitors.

About the author

Alan Foster

Alan Foster covers computers and games and all the news in the gaming industry.

Add Comment

Click here to post a comment